FreeOrbit4D

FreeOrbit4D: Training-free Arbitrary Camera Redirection for Monocular Videos via Foreground-Complete 4D Reconstruction

SIGGRAPH Conference Papers '26

TL;DR: FreeOrbit4D is an effective training-free method for large-angle camera redirection via geometry-complete 4D proxy.

4D Reconstruction Visualization

Interactive 4D point cloud reconstruction results. You can rotate, zoom, and play the dynamic sequence. For the best experience, please view on a desktop browser.

Input Video

4D Reconstruction

Output Video

Input Video

4D Reconstruction

Output Video

Input Video

4D Reconstruction

Output Video

Qualitative Visualization

Input Video
Trajectory #1
Trajectory #2

Quantitative Results

BMX Breakdance Camel Car Round Car Turn Horse Swing
Input Video
ReCamMaster
TrajectoryCrafter
EX4D
GEN3C
CogNVS
FreeOrbit4D
Input
ReCamMaster
TrajectoryCrafter
EX4D
GEN3C
CogNVS
FreeOrbit4D
Input
ReCamMaster
TrajectoryCrafter
EX4D
GEN3C
CogNVS
FreeOrbit4D
Input
ReCamMaster
TrajectoryCrafter
EX4D
GEN3C
CogNVS
FreeOrbit4D
Input
ReCamMaster
TrajectoryCrafter
EX4D
GEN3C
CogNVS
FreeOrbit4D
Input
ReCamMaster
TrajectoryCrafter
EX4D
GEN3C
CogNVS
FreeOrbit4D
Input
ReCamMaster
TrajectoryCrafter
EX4D
GEN3C
CogNVS
FreeOrbit4D
Input
ReCamMaster
TrajectoryCrafter
EX4D
GEN3C
CogNVS
FreeOrbit4D

Application

Color Editing

Appearance
Editing (Color)

Geometry Scaling

Geometry
Editing (Scaling)

Style Editing

Appearance
Editing (Style)

Composition

Geometry
Editing (Composition)

Original

Edited

Original

Edited

Original

Edited

Original

Edited

Citation

@inproceedings{cao2026freeorbit4d,
  title        = {{FreeOrbit4D}: Training-Free Arbitrary Camera Redirection for Monocular
                  Videos via Foreground-Complete {4D} Reconstruction}
  author       = {Wei Cao and
                  Hao Zhang and
                  Fengrui Tian and
                  Yulun Wu and
                  Yingying Li and
                  Shenlong Wang and
                  Ning Yu and
                  Yaoyao Liu},
  booktitle    = {Proceedings of the Special Interest Group on Computer Graphics and
                  Interactive Techniques Conference, {SIGGRAPH} Conference Papers 2026,
                  Los Angeles, CA, USA, July 19-23, 2026},
  pages        = {65:1--65:12},
  publisher    = {{ACM}},
  year         = {2026},
  url          = {https://doi.org/10.1145/3799902.3811122}
}